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16 bits texture formats are not supported in DirectX11 of VMWare workstation pro 16.

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Wow! DirectX11 works fine on VMWare workstation 16.

However, there are some problems.

I am a game programmer. To save GPU memory in my game, some objects are using 16 bits texture.

VMWare's SVGA does not support almost 16 bits texture formats.

To be precise,

DXGI_FORMAT_B5G6R5_UNORM, DXGI_FORMAT_B5G5R5A1_UNORM, DXGI_FORMAT_B4G4R4A4_UNORM formats are not supported.

And DXGI_FORMAT_R8G8_UNORM, DXGI_FORMAT_R16_UNORM are supported.

In particular, DXGI_FORMAT_B5G6R5_UNORM and DXGI_FORMAT_B4G4R4A4_UNORM formats are still widely used in the game industry.

Are there any plans to support these formats?


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